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The long dark matches
The long dark matches













We have a light project-management infrastructure that emphasizes communication and collaboration over “time in your chair”. Our aim is to attract the best collaborators we can, and great collaboration comes from a willingness to share your point of view within an environment where there is a clear direction and strong decision-making can happen. We want people who appreciate the value of discourse, and aren’t afraid to present an alternative opinion. We believe that to create thoughtful entertainment, you need thoughtful people. We don’t want to micromanage and we can’t have people who need that. Project teams work to support a clear direction, and individuals are expected to sign on to accomplish their goals with the minimal amount of supervision. Technically unrelated to regular match history, but worth mentioning.We have a high-autonomy, high-accountability culture. We're also creating a solution for esports sites that should be an improvement to how they currently get data.

the long dark matches

Our Developer Relations team will continue to support third party sites during the transition. We're not shutting down third party access to match history data, though we are transitioning to a new service for it.The client will still have a match history page.On September 7 around 10:00 AM PST, the League Web Match History site will be permanently taken offline.

the long dark matches the long dark matches the long dark matches

So, as with Clubs, we're going to fully hand things over to these experts. Web match history is in a similar situation as Clubs was: Community sites have done amazing things with the match data provided by our APIs, far surpassing our site. Very few players use our official Match History site, and we're okay with that. Where do you go when you want to check match history for a game you recently played? Chances are, it's probably the client or a community website.















The long dark matches